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xash3d:en:entity_patch_technology_support [2014/01/31 06:59] (текущий) f00nt создано |
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| + | **Entity Patch Technology Support** | ||
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| + | This technology loads the entities for a map from an external script with the extension .ent. Such a script can be created by ripent.exe or by interacting with the engine. For example, using the console command //entpatch <map_name>// when a map loads will automatically create an entity patch for this map. | ||