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xash3d:en:saving_cameras_using_trigger_camera [2014/01/31 06:58] (текущий) f00nt создано |
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| + | **Saving Cameras Using trigger_camera** | ||
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| + | It is a known Half-Life issue that the camera orientation is not restored when loading a savegame. This can interfere with scripted scenes and give mod makers trouble. Xash3D fixes this problem. Now any camera in any mod is restored on game load. | ||