**Support for More Map Types** Xash3D supports the following types of BSP map: * Quake 1 * Half-Life * Half-Life Blue Shift * BSP 31 (custom Xash3D-specific format with extended limits and high-resolution lightmaps) In addition, there is Quake-style support for external bmodels, such as medkit and ammo models. __Note__: Maps from Quake 1 should be used in the Deathmatch Classic mod to prevent player models getting stuck due to hull size differences between Half-Life and Quake. Also, DMC has a full set of entities required for deathmatch on these maps.