So far we have done the following:
Understood what a mod is and how it impacted the games we play and the developers who make them.
Planned out the mod we wanted to make, either single player or multiplayer, serverside or clientside and with or without story
Understood what is inside the mod folder and what the specific files are for
Added our game to be used by the player by editing gameinfo.txt and doing either shortcuts, batch files or a custom exe.
Now it's time to see where you can go from what you have learned. From here:
You can proceed to Basic Mapping and learn to make a map.
You can go to Basic Coding and learn the insides of the server and client dlls
You can make your first model and adding it to your map in Basic Modelling
You can learn in Basic 2D-Art how to edit the Half-Life logo title.
More advanced things you can do include:
>Go back to Mod-Making tutorials<