**Primary Limits** Xash3D raises GoldSource’s primary limits so that they are less restrictive, and makes them more customizable. See gameinfo.txt for an example: ^ Limit ^ Xash3D ^ GoldSource ^ | MAX_EDICTS | 600–4096 | 900 | | MAX_TEMPENTS | 300–2048 | 500 | | MAX_PARTICLES | 1024–8192 | 4096 | | MAX_BEAMS | 64–512 | 64 | Manually setting lower limits helps you save memory in those mods where, for example, you don’t need many edicts. In addition, the //MAX_EDICTS// parameter comes from the server if the game is local, and the client is automatically adjusted to the new environment.