This cookbook was originally done for myself as a way to place what I know about making mods (partially) and sharing it to others. I hope that after reading AND UNDERSTANDING this guide, you can have some direction for your mod. Most people who just started out modding as a fad have no sense of direction on where to go from there. They would end up feeling frustrated and eventually giving up on modding. I am hoping in this guide that the enthusiasm of the people who make mods can still go strong, as it was in those times where Half-Life's modding community was strong and keep on going strong to this day.
This guide is dedicated to that spirit.
I would like to thank the following people:
I also like to thank the communities at HLFX.ru forums and CS-Mapping.com.ua for their support and suggestions, they were very helpful for the pursuit of information for myself and this guide. Thanks to TWHL.info for some of their great information regarding Half-Life (as well as the VERC Collective archives), to the Internet Archive Wayback Machine for still keeping pieces of HL modding history alive.
I finally thank Valve Corporation, who did two of the games that defined my childhood, Half-Life and Counter-Strike.
Finally, I like to dedicate this guide to the men and women of the Half-Life modding community and the ever expanding Xash3D community, where people have the chance to make their gaming dreams come true.
Now that the runny nose and flowing of tears are over, you can read the fine print:
or go to the front cover